What pack of fools decides to hide in a giant freezer? The group was envious of Searie and her natural heat, and that she couldn’t do much to keep us warm. Before sliding all over the place (is having frozen ground safe for working conditions?), I thought Osis Thunder Wave and Klett learned Scald.
Osis and Klett were doing well, catching up with the rest of the team. Osis was able to take care of the many fighting slaves while Klett took care of the rest. There were also a lot of Herdiers in here, a slave I’ve come to hate. Their Take Down is just too powerful, and the one slave I had that could withstand it well is gone now. My new slaves started to adapt to this enemy, thankfully enough. Osis learned Endeavor, which helped even the odds, and Klett learned Aqua Ring, which wasn’t amazing, but it’s something. It came time to test these moves against a Herdier, but Klett didn’t even get the chance- it hit her so hard, she was a goner. Just one hit. I got Fluffee to take care of the rest.
I was nearly stamping my feet at that point. Klett would have been very useful against this upcoming gym. Down to three. Again.
I’m going to beat up those Plasma boys good.
Death Count: 10
Slave Count: 3
“Team Plasma’s ideal… Separating people and slaves… It’s exactly the same as not having slaves in this world at all. That bunch is a waste of oxygen.” ~Cheren
I might forgive you for killing Tito for that nice line there.
Driftveil is quite the strange place. Dusty, with markets and an eccentric gym leader. I was ordered to go chase after some Plasma goons, which seems to be my side job on this journey. On the way, I run into this biker who wants to have a triple battle with me. It seems like such a ridiculous idea that I figured I had to try it. And it was. Six slaves battling at once is rather hectic and I can see why no one would do it. Within the brawl, Pipi was knocked into critical condition by an aggressive Zebstrika, but we were able to win overall.
Continuing southwards, we came upon a group of warehouses that Team Plasma was hiding in. On the way, we encountered a Herdier, reminding me of Lilip, which felt so long ago. I sent out Pipi to reign it in. It went as planned, but just before I went to catch it, the Herdier threw itself in a suicidal hit to kill Pipi. Both slaves lied sprawled over one another, my mouth hanging open.
Could Team Plasma be right? Did this Herdier hate the idea of being caught and trained so much that it killed itself in resistance? I looked to Searie, the last of my early team. We were never that close, but I felt the sudden urge to latch onto her.
I turned from the corpses and looked to where it was thought Plasma was hiding. I need to confront these feelings once and for all.
Death Count: 9
Slave Count: 4
Elesa lowered the drawbridge, and I started my trek over to Driftveil City. By the end of my journey, I don’t want to see another bridge ever again. This crossing was a little unnerving with all the flying shadows roaming up and down the path. Many blue feathers floated from the sky, many of my slaves jumping to catch them midair.
At first I didn’t think much of it, but one of the shadows grew in size, big enough until Ducklett landed in front of us, posturing in a challenging manner. Amused, I got Pipi to fight with it, aiming carefully when it came time to catch it. Once down, it didn’t give much of a fight. Though goofy looking, I felt she would end up being a useful slave to have. I traveled into Driftveil soon after to get newly acquired Klett some medical care.
Location: Driftveil Bridge
Nature: Calm, Highly persistent
Ability: Big Pecks
Slave Count: 5
Determined again, I went to the tall grass before following Cheren and Elesa over to the bridge. I could hear the street noises of people eating and having a good time with their slaves. I tried to breathe in the positive energy and looked for the first wild slave I could find.
Soon enough, a glob popped out of the grass to confront me. It was a Solosis, a weird mix of cute and creepy. I decided to use my last Quick Ball to capture it, and it went down without much of a fight. It had a weird assortment of skills but seemed energetic and willing. I went back down to food truck to get something for the slaves to welcome their new partner in with.
Location: Route 5
Nature: Naughty, Somewhat vain
Ability: Magic Guard
Slave Count: 4
I was ready to leave Nimbasa as quickly as I could. Memories of Rogga, Lyall, and Sende hung there like dark clouds over such a happy looking city.
Of course, Cheren was hot on my heels, back most likely with the same slaves, ready to lose. So I indulged him with a battle. It went like usual, Tito tanking most of his slaves with ease. Against my better judgment, he stayed out to battle Cheren’s Panpour, which should have been another easy win. But it used a move I haven’t seen before, Scald, which burned, Tito already near death. My slave was able to deal a final blow to Panpour, but the burn overwhelmed him before I could treat it, and he died.
Cheren, unmoved because of his experience of me constantly slaughtering his slaves, carried on conversation as normal after the battle was done. In my mind, he won a little, setting me back even more. And then if on cue, Alder, the Slave Champion, comes to lecture us about what it means to be the best of all masters. His cheery disposition disturbs me, especially as he invites two preschoolers to battle us. They were happy and giggly even after we killed their Herdier.
I shook my head. What is going on with me? Slaves die all the time, am I only getting sentimental because they are my own? Things are dark right now, but if I keep pushing forward, I can do it.
Death Count: 8
Slave Count: 3
I don’t know if it’s because of my mood or not, but I find the glitzy roller-coaster themed gym to be quite morbid. Like a drug trip about to go very, very wrong.
The prevalence of Emolgas here provides quite the challenge for my slaves. I feel the gap where Rogga was, but try to put it out of my mind. I felt sick, zooming around Nimbasa’s gym after just killing spoil rich kids’ slaves. They were here for looks, and good slaves died for that.
We finally got to Elesa, and her Volt Switch move was the most irritating thing I’ve encountered in a gym. I try to turn that against them with Sende, who confuses them with Swagger and often leads them to their own destruction. Just when I thought I had killed both of her Emolgas, the remaining one broke its confusion and killed Sende with an Aerial Ace. I had became too arrogant in this tactic and it eventually did of of my own in. I’m no better than those rich kids.
Having no time to mourn, I bring out Fluffee to clean up the rest. She avenges Sende, disposing of the last Emolga, and finally we’re taking on Elesa’s Zebstrika. It was fast and evasive, nearly knocking out Fluffee with it’s Fire Charge. What is that slave doing with a fire move anyway? I switch her out for Searie, who eventually subdues the last of Elesa’s slaves.
This reminded me of how much slave differences really change the landscape of battle. Burgh was easy and Elesa nearly killed my entire team. I took the TM for Volt Switch without thanking her, and left to consider what just happened.
Death Count: 7
Slave Count: 4
“I’ll make all masters free their slaves! Just try and stop me!” ~N
What right does he have to do that? If slaves weren’t happy with masters, why aren’t they all rising up and catching us?
“Slaves are wonderful. It’s not how cute they can be, but also how much you can depend on them…” ~Elisa
We don’t often focus on the lighthearted parts of having slaves. They like to be cute and have fun too.
We eventually made it to Nimbasa City, which seemed to have more carnival rides than homes for people. It seems like Team Plasma is here, the last people I want to see right now. I save an old man from some Plasma thugs and he gives me a shiny bike. That cheers me right up and I ride around the city, seeing all the blinking lights of the attractions.
A generous fellow gives me a Sun Stone, and tells me that certain slaves evolve when you give it to them. I could see that it resonated with Fluffee. She was still young, but Searie had been doing well with his evolution… I really didn’t want to lose anymore slaves, I couldn’t bear the thought. Fluffee took the Sun Stone and started to glow and expand. Eventually the shining stopped and instead, a very cute Whimsicott stood in her place. She looked happy, or, I think that smile is a permanent thing, not sure. In the spirit of growth, I taught Tito Rock Smash, a legacy move it seems.
I ran into Bianca again, who looked a little more cheerful than she was in Castelia. We went to the Slave Musical building and had a bit of fun dressing up our slaves. I gave Fluffee a cute pink parasol and a flower for her… hair? Either way, it was a much needed break before going to Nimbasa’s gym.
Slave Count: 5
The trip back to Narcene was a quiet one. I was back down to three slaves again, a number I can’t seem to get away from. Most powerful masters have a full set of six, which I haven’t achieved yet. My impatience, my arrogance is getting in the way of solidifying a strong team. I don’t know how many more deaths I can take.
We eventually make it back to the museum and the fossil is revived into an ancient slave of eras past. I wonder who was this little guy’s master before he died? He reminded me of a mix between Rogga and Ossha, and I pledged I would take care of him.
Now to head back and do well by my dead slaves’ memories.
Location: Narcene City
Nature: Adament, Likes to thrash about
Ability: Solid Rock
Slave Count: 5
To say the least, Rogga’s death hit me hard. He was one of the earlier slaves to join with me, a core part of my team. I haven’t been careful enough, and I vowed by his broken body I would do better.
I decided to head back to Nacrene City to investigate this fossil, thinking my slaves could use a rest from battle after witnessing Rogga’s death. But first, we have to wade through this stupid desert.
Most of the battles go fine, I decide to escape and avoid most wild slaves. On the way out we get caught by another master and go through our ritual. He uses a Darumaka, another weird slave, especially being out here in the desert. I send Lyall out to take care of it, but the enemy slave used a powerful Fire Punch and killed poor Lyall. At this point, I couldn’t feel the shock from death anymore. I used Pipi to take care of the master’s other slaves, and then just ran back to the city.
Death Count: 6
Slave Count: 4
The slaves and I were curious about the ancient looking staircase. The room it led to was dark and filled with sand. I encountered another Sandile and sent Pipi to capture it. Be it his overzealousness or my lack of want for another Sandile, he ended up killing it before I could catch it.
Another mystery is the amount of people hanging out in here. I was ready to leave by the time some weird girl gave me Cover Fossil, which didn’t seem so heavy, but it looked neat. On the way out, this weirdo master confronted me for a battle. He brought out the most strange looking slave I’ve seen, a Sigilyph. I brought out Lyall for her first real battle, but it was a huge mistake. The flying thing was powerful and almost killed her. I tried with Sende, hoping he could block its moves, but he suffered the same fate as his fellow Sandile. So I decided to pull out the big guns and bring out Rogga to teach it a lesson. Only it used a move it didn’t before and unleashed a powerful beam that sent Rogga crumbling. I almost stopped battling right there, but instead I got Searie to finally kill that freak of a slave.
I couldn’t believe it, he just grew into something new and power, and now he’s gone. Things were going so well, and now this? I wish I could kill that slave over and over again for what he did.
I should have never come down here.
Death Count: 5
Slave Count: 5
Ankle deep in sand, I don’t know why this place is called the “Desert Resort.” And why so many people are hanging out here is beyond me. Also, is it just me, or is it weird for slave doctors to battle your slaves before he’d heal them? Seems kind of messed up.
We weren’t long in until we found another Sandile. I’m aching to finally get up to a full team of six, so I try out another one of those Quick Balls. Easy enough capture. This one was the exact opposite of Lyall, less bite and a more subversive moveset. I decided to name him Sende.
Location: Desert Resort
Nature: Timid, Likes to thrash about
Slave Count: 6
I am quickly becoming tired of the blowing sand from this storm, but well the past few days have been give me the power to move on. The slaves all alright for the most part, though some have a disadvantage in battle because of it. I told them to consider it special training for the next gym.
I taught Lyall Dig, making her extra infuriating to her enemies. She was gaining quick and I could throw her out to a couple battles to see how she she was shaping up.
Along the way deeper into the desert, there was this other master Rogga totally destroyed. About three slaves in a row, dead. I could tell he was happy by the way he wiggled around. But then he started to glow, and grow! I was shocked, how many transformations I’ve seen lately. It was magnificent, because he’s now HUGE. A powerhouse of a Boldore. On top of that, he learned Power Gem, which looks like it will be awesome to use.
This trip to Victory Road is looking easier every day.
Slave Count: 5